Https://www.dropbox.com/s/fmthogfugqtz2 ... 3.jpg?dl=0
My sentry post has an "eye" that will randomly search different spots around its immediate location (event line 89). The Scout object will extend to that coordinate (and and width). In lines 90-92, it tests if the Scout object is overlapping any walls. If yes, calculate new coordinates. If no, use Path Finding to massive the Dot to that spot.
My problem is that it won't even adjust the width/angle of the Scout object and now not even set that values for SentryEyeDot.XTo nor .YTo (previously, it was but inexplicably won't suddenly).
SentryEye, Scout, and SentryEyeDot objects are all in a container. The objects all exist on a separate dump sheet so at least one instance exists in the project. The SentryEye is the object placed in the layout on the level I'm designing (non-dump sheet).
Everything ELSE is working fine.
Any suggestions on what's causing this issue?
I'm seeking Narnia. Who wants to come with me! Aslan is on the move!