Objects inside objects

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Post » Fri Feb 15, 2013 2:17 am

Hello, I have a doubt here.

I would like to create a big box, ok? Behaving with physics
Inside the box, I would like other boxes, piled. May or may not behave with physics.

So, when I click 1 external button, i generate the big box, and when I click one of the small boxes inside I would make it (that only small one) disappear, creating room for other piled boxes that are there, but out of bounds.

Much like a lot of <div> in HTML. Anyone got it?

Thanks in advance!
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Post » Fri Feb 15, 2013 7:37 am

kind of like this?

https://dl.dropbox.com/u/45711709/BoxInBox.capx

dunno... probably not the best way to it but it works heh...

check the bounding box of the blue box
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