Occulus Rift HTML5 library

Discuss game development design and post your game ideas

Post » Fri Jan 10, 2014 6:10 am

The fact that it requires a browser plugin is disappointing. Why even bother making an Oculus game in HTML5 if you need a plugin?
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Post » Tue Jan 14, 2014 7:57 pm

I can't wait for the Rift. I don't want to buy one now because I won't stop playing with it, and nothing will get done. I think eventually it will be a major player in pushing hard-core and casual gaming further away.
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