Odd behaviour

Discussion and feedback on Construct 2

Post » Fri Apr 19, 2013 3:19 am

Regarding this: https://dl.dropboxusercontent.com/u/17275929/Temp/Delayed%20Function%20Call%20Test.capx

I was trying a test to queue and delay the creation of some sprites, with some actions in functions as well, and it's not working as expected ... anyone know why? (See comments in the event sheet, it's hard to explain [FYI: A family is involved])JoyfulDreamer2013-04-19 04:11:20
Jack of all trades, and master of some.
B
29
S
9
G
7
Posts: 174
Reputation: 7,601

Post » Fri Apr 19, 2013 6:59 am

On your Event 5 if you're using:

SetSpriteDirection (ObjectsCreated.CurValue)

It will works.
Right now it's SetSpriteDirection (Sprite.UID)





B
34
S
13
G
8
Posts: 134
Reputation: 8,118

Post » Fri Apr 19, 2013 10:41 am

OMG! I was was missing the letter "s" on the name!!! That's what I get for not making names a bit more different ... and staying up over 24 hours without sleep. ;)
Jack of all trades, and master of some.
B
29
S
9
G
7
Posts: 174
Reputation: 7,601


Return to Construct 2 General

Who is online

Users browsing this forum: No registered users and 6 guests