Odd Gravity Change

For questions about using Classic.

Post » Fri Jul 31, 2009 7:30 am

I have a game all but finished and after the swap to 99.42 I'm getting an odd behavior change. The game is simple, firing an object from a cannon to try and get the most distance.

To do this I'm using the Bullet and Platform behaviors on my object. The odd change is that now, instead of the gravity taking effect it just drifts forever. I have a few Test routines set up to show me things in realtime like the object's speed, speed modifier, and gravity. They show everything happening as normal.

(Even before I post this I see in the changelog whats caused it. Though I haven't figured out yet how to fix it, so I'm reinstalling the old version next to it. I only post this anyway in case anyone else gets any odd behaviors like it, they can see why.)
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