Offline HTML5 Loading Problem

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Post » Mon Dec 19, 2016 1:36 pm

Hi, I'be read in the tutorial that offline Loading of the game can be done locally when the game has been downloaded already before. In my case, I think that has already happened as every time I open safari to that webpage I get near instantaneous loading of the game(the full game takes about 8 full seconds to download).

However when I set my phone into airplane mode, I am unable to play the game and I'm faced with a black screen. Am I doing it wrong?
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Post » Mon Dec 19, 2016 4:11 pm

What phone and what browser are you using? Can you post a link to your exported game so we can try it on our devices?
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Post » Mon Dec 19, 2016 9:14 pm

I'm using iPhone 7 iOS 10.1.1 Safari :)

The link is
xjim2.bitballoon.com
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Post » Tue Dec 20, 2016 7:35 am

bump
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Post » Tue Dec 20, 2016 9:40 am

It works just fine on Chrome (Android 5) using an Asus Zenfone 2. It can be a problem with the Safari browser on your side.
Also, are those sprites in your game from Maple Story? If so, do yourself a favour and don't release a game with "borrowed" assets.
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Post » Tue Dec 20, 2016 1:38 pm

Offline support is not guaranteed to work on insecure (HTTP) hosting. The first thing you should do is move to secure (HTTPS) hosting.
Scirra Founder
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Post » Tue Dec 20, 2016 9:54 pm

Ashley wrote:Offline support is not guaranteed to work on insecure (HTTP) hosting. The first thing you should do is move to secure (HTTPS) hosting.



Ahh, I see, thanks for that! I think they didn't put that in the guide though
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