Offset Spawn

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Post » Sat Mar 15, 2014 1:35 am

I have a large rectangle, which embodies the spawn area. When a player touches in that area, a sprite should spawn at the pressed location within the spawn area. The Y coordinate matches, but X does not...it's always off-set by about half the screen...so as I move to the right, for example, the actual spawn location does the same.

I'm using the mouse.x and mouse.y identifiers.
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Post » Sat Mar 15, 2014 8:54 am

As allways.. Capx could help.. Are you having a wider area that is scrolled?
Need help? Upload .capx file with your question.
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Post » Sat Mar 15, 2014 2:55 pm

I currently have everything set for 1024x1280 and it all fills that screen and nothing more. Future "levels" will scroll beyond that, but only vertically.
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