Oh Crab! Kickstarter is Live!

Show us your works in progress and request feedback

Post » Mon Dec 29, 2014 1:21 pm

Youtube
http://www.youtube.com/watch?v=02hDbzQ2e7Q&feature=youtu.be

Demo
http://www.pileofcrab.com/Apps/OhCrab/index.html


Game Title: Oh Crab!
You are on your way to retrieve a artifact stolen by your former Commander.

. Choose your route through each mission.
. Kill your enemies by sneaking or attacking them upfront.
. Ammo/Guns & Med Kit Pickups
. That awesome feeling when mission succesfull

Please let me know what u guys think?
"Characters are placeholders"
Except fort title screen.
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Last edited by Savvy001 on Tue Jan 06, 2015 2:03 am, edited 3 times in total.
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Post » Sun Jan 04, 2015 9:47 am

Alpha Demo Released!
http://www.pileofcrab.com/Apps/OhCrab/index.html
Check it out and let me know what u guys think.
Feedback is highly appreciated.
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Post » Sun Jan 04, 2015 11:52 am

Very nice and fun! What platforms are you planning to release on?
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Post » Sun Jan 04, 2015 11:57 am

Glad u like it @IndieKiwi

Release will be on:
Pc
Mac
Linux
Android "Google Play" (works great on touch devices)
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Post » Sun Jan 04, 2015 6:47 pm

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Post » Sun Jan 04, 2015 6:50 pm

You say it works great on touch devices, but on my Samsung Note 12.2 it shows a black box over the middle of the screen and nothing happens when tapping.
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Post » Sun Jan 04, 2015 6:57 pm

@Somebody

(Are u using the chrome browser on your Samsung Note 12.2?)
On my Galaxy S5 its running great in chrome browser.
Also on my transformer tab its all good.
Its great to get your feedback.

SideNote: This game will become a cocoonjs Android Native app when completed.
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Post » Sun Jan 04, 2015 7:07 pm

This is on chrome. 2nd time it was all dark and when I could tap it instantly showed retry. So something isn't right.
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Post » Sun Jan 04, 2015 7:15 pm

@Somebody

Do u mean second mission?
Or second time as in reloading the whole game.
Im trying to figure out how to reproduce what u are experiencing.

To exclude: As shown in the gameplay video, when the curtains open there is a slight fade in from pitchblack to about 70%. On the second level that goes only to 80%, meaning second level is darker and a mine field, so if stepped on a mine it is instantly retry.

Thank u for replying.
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Post » Sun Jan 04, 2015 7:22 pm

Ok, being in portrait mode seems to really confuse it and that mission briefing is quite small. Also it is really dark for a tablet. But ignoring that on the third try it actually behaved properly And I was able to move the guy and so on.

Have you locked the orientation to landscape?
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