On all instances destroyed?

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Post » Tue Apr 09, 2013 11:15 pm

I am making a game like angry birds and I was wondering how I would go about checking to see if all instances of an object have been destroyed? For example the player throws the bird to destroy the pigs. How would I get it to check to make sure all pigs are destroyed without having to program each object every map?
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Post » Tue Apr 09, 2013 11:21 pm

I just realized I posted this in the wrong area. My mistake.
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Post » Tue Apr 09, 2013 11:24 pm

Use the system condition compare values, object.count=0.
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Post » Tue Apr 09, 2013 11:24 pm

Thanks!
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