On collision with

Get help using Construct 2

Post » Fri Feb 22, 2013 2:17 am

Hello.

Hopefully there is just something I am missing here but I have found that when following the platform tutorial (the jungle one) and implementing the enemy AI the enemy goes back and forth between the edge markers for the first few second but eventually goes beyond them.

You can watch this for a few moments to see what I am saying:

http://gassymule.site50.net/UHS/

Here is the actual cap file:

http://gassymule.site50.net/UHS.capx

As you will see from the capx the logic is pretty simple.
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Post » Fri Feb 22, 2013 2:59 pm

I have decided to attack this from a different angle and just make the edge markers solid. I will also make them opaque so player does not bump into them. I still have some transparent ones but I will place those against walls and such so as not to be in players way.

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Post » Fri Feb 22, 2013 4:33 pm

appears to work here ? Have you re-uploaded it and I am looking at the new one ?

I like the graphic style.

can't download capx file.RamPackWobble2013-02-22 16:34:36
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Post » Fri Feb 22, 2013 6:32 pm

Hi RamPack.

Thanks for reply and comment on graphic style. Yeah I got it working in a round about way. well by setting the edge markers to solid.

I am sure I will hit another hurdle soon enough, but just another opportunity for creativity I guess.



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