On Destroyed Bug after Loading Game State[gamebreaking bug!]

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Post » Sat Jan 13, 2018 7:23 pm

Problem Description
When an instance is destroyed, and then the game state is saved, loading triggers On Destroy to misfire after the page is reloaded or newly run.

edit: btw, if you have multiple on destroy events, you can have multiple misfired events depending on how many destroyed instances there were when you saved.

Attach a Capx

Description of Capx
Destroys a sprite via hitting number 2 Key.
Game state is saved via hitting F3.
user reloads the page.
Game state is loaded vis hitting F4.
The bug occurs, misfiring the on Destroy triggers.

Steps to Reproduce Bug
  • hit number 2 key
  • hit F3 to save
  • reload page
  • hit F4 load

Observed Result
on destroyed triggers are misfired (bug occurs)

Expected Result
for the triggers not to malfunction.

Affected Browsers
  • Chrome: (YES)
  • FireFox: (YES)
  • Internet Explorer: (YES)

Operating System and Service Pack
vista sp2

Construct 2 Version ID
Posts: 1,151
Reputation: 39,103

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