One big Array or several smaller ones??

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Post » Sun Oct 06, 2013 8:50 pm

I am using Arrays to store information about sprites in my game. Currently I have assigned one array per object. Would it be more efficient to store all the data into one array or does it not really matter?
ThanksMayfly2013-10-06 20:50:31
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Post » Sun Oct 06, 2013 8:51 pm

Doesn't really matter :)
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Post » Sun Oct 06, 2013 9:05 pm

It doesn't really matter for C2. So just do it the way that's efficient for yourself.
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