One Buck Challenge - June

New releases and general discussions.

Post » Fri Jun 17, 2011 6:57 am

Well, I forgot the deadline on this too. I originally had planned on doing a 2-player online deathmatch or collaborative shooter....but I've run out of time. There is only chatting... :-) so the "game" pretty much blows. Spent all my time on the plugin and I'll be gone for the next two weeks.

However, since nobody else posted.. here is my entry..maybe I'll win by default!!!

http://www.box.net/shared/dz9a082nu7pathet749j



Usage is pretty basic:
Enter port, select host server.

For clients:
Enter port, name, IP address of server.

Chat and move around a blank game surface...fun...graphics are just the ones I love for tuts from Danc.
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Post » Sat Jun 18, 2011 8:33 pm

The competition ends tomorrow night, right?
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Post » Sat Jun 18, 2011 10:45 pm

Looks like, scidave, you've got your buck :D
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Post » Sun Jun 19, 2011 12:56 am

Yeah the comp ends tomorrow night :P

I still have to decide if the next one starts right after this one or I wait for a week or two before starting the other one.

Note that the next comp will be shorter, like 1 week and will have a less restrictive (more creative) single rule :)

More details to come after this competition.
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Post » Sun Jun 19, 2011 2:07 pm

Bah, I've been working on my entry for the past fortnight but it's not going to be in a suitable state by the end of the day :( I'm going to focus on making a proper demo for it instead now though, so all is not lost! Thanks for the motivation to get it started though and sorry I didn't get to enter!
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Post » Sun Jun 19, 2011 2:14 pm

Yes! We now have 2 entries :P



Here's my entry for the compo, a basic platformer I did in 2 days(13-14 hours).

Everything you need to play is in this file:
[url:1n4539rm]http://dl.dropbox.com/u/5811650/Void/Finished.rar[/url:1n4539rm]

You'll also need to download this font, since I cannot distribute it in the rar file.
[url:1n4539rm]http://www.dafont.com/search.php?psize=m&q=pixelation[/url:1n4539rm]

-If you want to change the map/level, just open map.ini and and edit the currentMap item.
-If the game is too difficult/easy then you can change settings like the spawn rate of the monsters, the max damage they do and the target time. Target time is the time you have to survive to win.

I also managed to make this simple/crappy level editor to make custom levels.
[url:1n4539rm]http://dl.dropbox.com/u/5811650/Void/Editor.rar[/url:1n4539rm]
Note: The size limit of the map is 65x30, although nothing much would happen if you exceed it, the extra part will be cut off.

EDIT:Please extract the game before playing. For some reason if you play without extracting, the screen appears dark because the play menu screen doesn't fade off.

EDIT 2: Link to exe fixed. :)
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Post » Sun Jun 19, 2011 4:22 pm

I have been working on this since June 14th. I am quite happy with the results, and might continue to develop it!

http://dl.dropbox.com/u/21499454/Games/ ... yrinth.exe

You must find the exit in a randomly generated maze from hell!

Screenshots:
https://www.dropbox.com/gallery/2149945 ... h?h=3fa852

Every 10 levels, something new is added, which will change the way you play slightly.

Have fun :3
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Post » Sun Jun 19, 2011 4:51 pm

[quote="Corvidae":2mrist02]Bah, I've been working on my entry for the past fortnight but it's not going to be in a suitable state by the end of the day :( I'm going to focus on making a proper demo for it instead now though, so all is not lost! Thanks for the motivation to get it started though and sorry I didn't get to enter![/quote:2mrist02]

This is true for me as well. Hopefully you'll see my work stemming from this contest at a later date!
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Post » Sun Jun 19, 2011 8:01 pm

Nice entries! Looking forward to playing both when I get back...maybe a few more will squeeze in by the deadline. For sure, mine won't win as it isn't really a game yet. :wink:
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Post » Mon Jun 20, 2011 1:07 am

That's it for the first edition of the One Buck Challenge! 1 hour late sorry, had diner for Father's day! :P

Me and the other judges will look at the entries and post back the result here in a couple of days. Stay tuned for the winner and details about the next competition!

Thank you all for your interest in this competition! (I always wanted to create a game dev contest :D )
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