Just wondering how you're going with the whole Android resolution thing.
I'm not sure how far into your project you are, but I've now got a lot of work done on my Android project, and I'm about to tackle the problem of different resolutions on different phones (I know I should have factored this in from the start, but I was aware of it, and knew at what point I'd have to sort it out).
I know that Android has provided plenty of scope for the developer to sort this out, but before I get into it, I was wondering what sort of approach you took.
For instance, did you use the HVGA size as your base resolution, seeing as it's middle size screen and the middle density, and then create extra artwork and layouts for both the smaller and larger phones, or did you use a different method?
Any advice very welcome, as it will probably save me considerable time.