One hour game competition thread

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Post » Sat Apr 11, 2009 12:29 am

OK, so every week, on saturday, 11PM GMT (so work out your timezone or time from there), there will be a 1 hour game compo taking place.

The themes will be announced 5 minutes before the start on the chat, so if you want to take part, join!

Winner will pick the next weeks theme; judges to be independent.

Here's a time converter so you can work out when to be there:
http://www.timeanddate.com/worldclock/converter.html

Note: as one took place today, the next one will be a week tommorow, so the 18th.

Here's the entry and voting forum:

viewforum.php?f=28
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Post » Sat Apr 11, 2009 3:58 pm

I'm GMT +8 so that is 7am I guess. Just fine. I'll see to it I 'd be able to enter,
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Post » Sat Apr 11, 2009 4:02 pm

Damn yeah it;s like 8:30am for me... I'm rarely awake at that time, unless I've got work to do... in which case, I'll be working. :(

~Sol
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Post » Sat Apr 11, 2009 4:05 pm

is there trophy prize? I dn't know if phpbb have that feature I know other boards have that..


or maybe a username colorchange for a week or a winner user title.. haha, anything
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Post » Sun Apr 12, 2009 12:40 am

Sweet.... It's 01:00 for me.

I'll start to enter these competitions once i've got my skillz back. I'v kinda had a break.
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Post » Mon Apr 13, 2009 3:47 am

Score! 7pm!
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Post » Tue Apr 14, 2009 12:40 pm

a week long competition would be more useful. at least with that the games would be worth learning from. the best games could probably be used as examples for people new to construct. But a one hour competition? a one hour competition only shows that the experienced are experienced.
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Post » Tue Apr 14, 2009 1:11 pm

Sounds good, and will probably be done, but these competitions are for people who don't have much time and just want to create something quickly; surprisingly a lot of good concepts come from things like this too, so we may see some games evolve out of the results.
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Post » Tue Apr 14, 2009 3:12 pm

I'd also root for a week. Or 3 days or something. But more than 1 hour, since nothing really amazing could happen in an hour, because you don't have enough time to think.

A challenge where everyone has the same objective would be cool. Like:

From April 18th to April 25th, create one level / mission of a 2d sneak / stealth game.

Everyone would have to come up with a simple design that'd have to work technically and from a gamedesign point of view and then we'd just share the caps. That'd be very cool and everyone could learn form one another.
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Post » Tue Apr 14, 2009 3:43 pm

I'd say both styles have their benefits.

This way is more convenient; I personally don't have time to put a lot of work into a game, and also, it's really awesome to see what people can whip up in an hour in a rapid development tool like Construct.
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