Falling in love with C2 !
Some changes I already applied to my version of the script. If anyone with a license is interested how to implement them, just drop me a line. Although it might be really hard to add the changes, if you already modified the script by yourself.
1. No Resource Cards
In my version of the game there are no resource cards, instead ANY card can be discarded for mana. There can also be cards that gain more mana or no mana at all. Finally, you can revert back to the old system easily and even combine Resource Cards and my system.
2. Break Value
Cards do not deal their Attack to the opponents life. In my game there are "spheres" that you must break, and only 5 of them per player. Dealing - like 4 attack points - would be way too much. So there is the new Break Value. Typically each creature breaks only 1 sphere, but there can be creatures that break 2 or even more. You can switch back and forth the systems or even combine them (having creatures with a break value AND creatures that deal their attack to the opponents life - note that there is only 1 life stat though).
3. Colored Mana
Im currently working on this: It adds a "element" to each card and there are now several types of mana. Each card discarded (or resource card discarded) adds mana of its element. This diversifies the mana system a lot, making it much harder putting all the good cards in a single deck. It helps balancing and makes the game more interesting. Basically just a matter of copying all the cost related actions with some adjustments.
4. Even more!
More stuff coming soon: New abilities, Trample-Damage, Creatures that cannot block etc. etc.
PS: Did not know if this is the right place to post.