Online Multiplayer Plugin for native platforms?

Discussion and feedback on Construct 2

Post » Sun Dec 01, 2013 8:30 pm

Is there any news or plans on multiplayer plugin for CS2 at least for native platforms?

I did some search on this topic, but the only thing I was found is a tutorial of how to setup and run a socket server, to make a HTML5 multiplayer game in CS2. But instead I would like to make an online multiplayer game on native platforms. Windows, Linux, MacOS and maybe on Android and iOS too. I'm not interested in HTML5 multiplayer game, but the only information I can find is that, how to make HTML5 Multiplayer game in CS2 . Any words somewhere on online multiplayer plugin for native platforms? Is there any plans to make an official plugin, ever?

Thanks. ddabrahim2013-12-01 20:31:30
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Post » Sun Dec 01, 2013 8:50 pm

Not sure about anything official on that half, but, from what I read there are a couple approaches, most just not ideal or not yet widely compatible/supported.

A lot of multiplayer services are being offered through the various web stores (play, amazon) but you will have to work with their sdks, this just limits them to their platform.

From within construct 2 there is the option for PHP/MySql usage, that should work on all platforms having network connectivity.

I did a multplayer tutorial   for php and mysql recently. Based on a game I made TankWars .

Updates happen every second or so.
Not high performance.
Not ideal for real time play (tankwars drives slow hehe)
But Turn based methods should work great.

Should work on all platforms supporting the Ajax object.
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Post » Sun Dec 01, 2013 9:01 pm

Thanks, this is great, I want to make a multiplayer board game, so performance is not a problem here, your tutorial is very helpful ddabrahim2013-12-01 21:03:12
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Post » Mon Dec 02, 2013 12:36 pm

We discussed this in a recent blog post.
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