Online plugin-Updates

New releases and general discussions.

Post » Mon Mar 09, 2009 1:44 am

For those of you who have been around awhile, you may remember Mk. He was developing an online plugin and was making some awesome progress but then disappeared. Well I was looking at the old topic and noticed he had a link to his site in his sig. So I went to investigate. Through his site I found the contact information and emailed him. After a few days I received this response back:

[quote:1yucdlqx]Hi Yankeesbro, I remember of my construct online plugin,
the reason behind my sudden vanishment was a terribile
HD crash that made all the source gone forever, I had
some backups on my site but because of a server problem
my provider was forced to erase my webspace some days
before my HD died, you know, i'm a lucky guy.
I've never said anything on the forum because, at first,
I had in mind to start again from scratch but I had some
busy times and I've never even menaged to start coding it
again. After quite some time, when I had some spare time
to start recoding my plugin I thought that it would have been
probably too late as even when I was working on it the first time
integrated multiplayer support was planned to be released
in the near future so I felt demotivated and I gave priority to some
other project of mine. I really don't know now if I can find enough
interest and enthusiasm to try to code it again even if I'm sure it
would be easier than before I really don't feel like making
promises I may not be able to keep.
Anyway if an online plugin is still really needed I think that I can
at least try and see if I can come up with something.

Bye,
Mk
[/quote:1yucdlqx]

So there is still a slim chance for him to work on it, so I thought if you showed him support and told him all the interesting projects you would use this for he might get re motivated.

So I will send him a link to this topic when it gets nice and full to show there is still a great interest in this plugin.

Here is a link to the old topic for those interested:[url:1yucdlqx]http://www.scirra.com/phpBB3/viewtopic.php?f=2&t=248&hilit=online+plugin[/url:1yucdlqx]
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Post » Mon Mar 09, 2009 10:11 am

Wow nice work man :O

I'd be really keen for a multiplayer online plugin... I've been banging on about it since I signed up I think. One of my major project ideas that I have is waiting solely on a MP plugin.

I for one would love to have this pre 1.0 if possible! If you can find the time Mk, this would be freakin' sweet!

~Sol
Tired of crappy file hosts that are crappy? Get DROPBOX - https://db.tt/uwjysXJF
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Post » Mon Mar 09, 2009 10:16 am

[quote:j1m4s2h7]I really don't know now if I can find enough
interest and enthusiasm to try to code it again even if I'm sure it
would be easier than before I really don't feel like making
promises I may not be able to keep.[/quote:j1m4s2h7]
Interest? Like one third of this forum asked or wait for Online plugin, which is 200 users, would be great if you had time to make one really, other guys have bugs to repair and everything is now delayed couse of that. Thanks in advance.
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Post » Mon Mar 09, 2009 11:18 am

One third may have interested, but I wonder how many would actually utilise it or implement it well :P..

Remember that there's no public server or person who's willing to pay for a dedicated host for it at the mo, so even if one appeared right now it's use would be limited. We've considered that when we have more donations we'll set one up, but we couldn't afford it right now.
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Post » Mon Mar 09, 2009 12:02 pm

[quote="Rich":22u9c6em]One third may have interested, but I wonder how many would actually utilise it or implement it well :P..

Remember that there's no public server or person who's willing to pay for a dedicated host for it at the mo, so even if one appeared right now it's use would be limited. We've considered that when we have more donations we'll set one up, but we couldn't afford it right now.[/quote:22u9c6em]

You could use the plugin as a direct play plugin. It wouldn't specifically have to be hosted somewhere unless you are making an MMORPG or something similar.

~Sol
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Post » Mon Mar 09, 2009 12:28 pm

I realise I don't post here all that much as I tend to mostly lurk, however, for me personally, a networking plugin (as in, allowing LAN or Internet games and whatnot) is the number one thing I have been waiting for in Construct.

Every worthwhile game concept I have hinges on the availability and usage of a network plugin.
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Post » Mon Mar 09, 2009 1:07 pm

If there will be some online plugin I could try get open server for use.

edit: asked my webhost about server hosting and got dedicated is about 50 per month with linux and and 65-70 with windows 2008. So if anyone makes plugin I could get hosting for servers.
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Post » Tue Mar 10, 2009 12:39 am

what about "send text/value to ip:port" and "on text/value received"? Then you'd have to have a server with ip database only.
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Post » Tue Mar 10, 2009 6:48 am

For something that's starting up, you don't need dedicated hosting. Cheap VPS hosting is more (understatement) than enough to run something small that you need up (US$20/mo for my current Linux VPS on which I run various things). Even a desktop should be ample for the beginning stages of a game's launch.
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Post » Tue Mar 10, 2009 6:50 am

Same what my host said but I was gonna transfer all my systems to same server so decicated would help me in many ways. Dont need different host for web site,shells,etc but VPS could do it also nicely.
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