only one 1.0

Show us your completed creations made in Construct 2

Post » Wed Jun 04, 2014 7:04 am

CandyFace wrote:@omrpps well for getting the score i just "touched" trees and killed small fleeing circles, used firebombs, fire and well... survived ^^
I'm not sure what you mean about player management, please elaborate?


The translator does not express what I want. :-). The question was how about l controls player movement?
thanks
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Post » Wed Jun 04, 2014 7:06 am

@iceangel I'm trying to improve it. Thanks for the input.
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Post » Wed Jun 04, 2014 6:02 pm

@windwalker @onur @CandyFace @Hobibit @Iceangel Hello, after a few tips I've changed a few things ... I have improved the clarity of goals in the game and player management
something more?
thank you very much

http://gamejolt.com/games/only-one/news ... ity/17265/
Last edited by omrpps on Wed Jun 04, 2014 6:26 pm, edited 1 time in total.
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Post » Wed Jun 04, 2014 6:25 pm

Hello, after a few tips I've changed a few things ... I have improved the clarity of goals in the game and player management
http://gamejolt.com/games/only-one/news ... ity/17265/
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Post » Wed Jun 04, 2014 8:24 pm

@omrpps I see you have removed the player focus camera, that's an improvement.. at least I think so, since it didn't add anything in particular to the game. Now to be honest, I don't like the way you have chosen to show the location of the trees, it feels clunky and kind of destroys the immersion of the darkness. Did you add a speed power up? if so that's pretty cool and i can see you have made the overall control of the player more tight.

I should note that i repeatedly thought the red "tree: point" in the GUI was something i could collect, you might want to look into that and the general test is rather big for the game.

Keep it up ;)
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Post » Tue Jun 17, 2014 11:33 am

Yeap, removing player focus make game much beter :)
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