Only One Enemy Shoots at a Time

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Post » Sun Feb 16, 2014 8:07 pm

In my in-progress top-down shooter I'm experiencing an issue where only one on-screen enemy shoots at a time. When there's just one it's no trouble, but try triggering multiple enemies at once. They'll all chase you, but only one will be shooting at you!

Here's the shooting event:



Here's the .capx:

https://dl.dropboxusercontent.com/u/15273408/SingleEnemyFire.capx

Thanks in advance!!
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Post » Sun Feb 16, 2014 8:30 pm

Fixed:
https://dl.dropboxusercontent.com/u/80437109/SingleEnemyFire.zip

Btw, it's an extracted version of the .capx (basically a project file), since i had to edit the version info to work with r156 or whatever i have currently (seriously, we should have an updater by now) - just open the .caproj file in the folder and then you can re-save it as a .capx.

Also, you might want to look into the speed at which the dialogue appears - it was so fast for me that i couldn't read it (latest build of Firefox), furthermore, the stealth doesn't seem to work (something about pressing shift? shouldn't it decrease the player's speed?).

Good luck.Stiivais2014-02-16 20:30:43
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Post » Sun Feb 16, 2014 8:56 pm

Hey, thanks so much for fixing that! That seems to have done the trick.

I will definitely slow-down the dialogue trigger - thanks for the feedback! When you're the only person whose played the game, its hard to get a sense for those things.

The shift-key engagages the run mode...but I do like the idea of a stealth mode too....

Thanks again!!
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Post » Mon Feb 17, 2014 12:48 pm

My bad, couldn't read the dialogue fast enough to understand what it was supposed to do. Also, taking down the dropbox files...
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