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Post » Mon Apr 03, 2017 12:10 pm

Everything was just fine.I just closed the construct 3 tab and reopened. I see this : " Construct 3 has updated! view the release notes now.........." . I clicked ok and then i see this error :

Error report information
Type: unhandled exception
File: https://editor.construct.net/r14/main.js, line 2, col 212854
Message: Uncaught DataCloneError: Failed to execute 'postMessage' on 'Window': Port at index 0 is already neutered.
Stack: Error: Failed to execute 'postMessage' on 'Window': Port at index 0 is already neutered. at HTMLIFrameElement.he.addEventListener (https://editor.construct.net/r14/main.js:2:212854)
Construct 3 version: r14
URL: https://editor.construct.net/index.html
Date: Mon Apr 03 2017 00:15:07 GMT+0500 (Pakistan Standard Time)
Uptime: 26.7 s

Platform information
Browser: Chrome
Browser version: 57.0.2987.133
Browser engine: Blink
Browser architecture: 32-bit
Context: browser
Operating system: Windows
Operating system version: 7
Operating system architecture: 32-bit
Device type: desktop
Device pixel ratio: 1
Logical CPU cores: 2
User agent: Mozilla/5.0 (Windows NT 6.1) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/57.0.2987.133 Safari/537.36

WebGL information
Version string: WebGL 1.0 (OpenGL ES 2.0 Chromium)
Numeric version: 1
Supports NPOT textures: partial
Vendor: Google Inc.
Renderer: Google SwiftShader
Major performance caveat: yes
Maximum texture size: 8192
Point size range: 0.125 to 2048
Extensions: ANGLE_instanced_arrays, EXT_blend_minmax, EXT_texture_filter_anisotropic, WEBKIT_EXT_texture_filter_anisotropic, OES_element_index_uint, OES_standard_derivatives, OES_texture_float, OES_texture_float_linear, OES_texture_half_float, OES_texture_half_float_linear, OES_vertex_array_object, WEBGL_compressed_texture_etc1, WEBGL_compressed_texture_s3tc, WEBKIT_WEBGL_compressed_texture_s3tc, WEBGL_debug_renderer_info, WEBGL_debug_shaders, WEBGL_depth_texture, WEBKIT_WEBGL_depth_texture, WEBGL_draw_buffers, WEBGL_lose_context, WEBKIT_WEBGL_lose_context
Posts: 32
Reputation: 1,068

Post » Mon Apr 03, 2017 12:29 pm

Hi there, this crash was being caused by a brief downtime while we updated the website. Ironically the update which was going out should have the fix in for this, so you hopefully shouldn't see this again!
Scirra Employee
Posts: 186
Reputation: 1,030

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