OpenGL / Cross-platform?

New releases and general discussions.

Post » Sun Dec 02, 2007 3:53 am

Hiya.

With Construct being GPL now, is there any roadmap in the forseeable future to porting the engine to OpenGL, where it would be easier to make the interface cross-platform? I'm aware that being tied into windows widgets would really hamper this to begin with, but I'm interested in the prospects.
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