even if it isn't marked as global? great
and now for something completely different, in everything angle-related (i.e. action - set angle) I can see "0 - 360" expression. well, 360 == 0. just a quick thought
shouldn't it be 0-359 or 1 - 360 ?
oh, before I forget. it may be a total noob question, but, when changing sampling type from "linear" to "point" (app properties), does it somehow affect (speeds up) rendering? does it have to do with hardware / software rendering? or am I just making this up?