Optimizing after export

Discussion and feedback on Construct 2

Post » Thu May 07, 2015 10:02 pm

just another short question.

i've noticed that a lot of junk in PNGs appear after exporting project. so i was wondering if it is safe to optimize
images folder with tools like PNGoo. i've tried optimizing a couple of times, and on different versions of C2 i had different results (which is wierd) - once i had some glitches on screen (could be my bug), but the other time i didn't at all.

anyway reducing size from 80MB of my game to 35MB seems like a neat improvement for no graphical loss at all.
Sea Monsters template - Isometric
Also includes 40 pages PDF of optimizations and "how-to" for your games, and how the "sea monsters" template was built. Follow link for details :)

sea-monsters-templates-and-assets_t162705
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Post » Fri May 08, 2015 2:09 am

No, C2 contains it's method for handling the XY map of the images. Also the wierd junk, could those be possible test art, colour blocks to reference invisible objects?
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