Optimizing Phonegap Performance

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Post » Sun Apr 01, 2012 9:01 pm

Hi Guys,

I've seen a couple of threads about phonegap and performance issues, but I'm still hunting around for something that could help me improve performance. Currently they're so slow that they're unplayable.

The first thing is, from what I read so far, the performance of the exported PG (phonegap) game will be the same as if you played it through the browser. So I guess it would be the easiest way to test for performance initially.

But aside from that do you guys have any tips or tutorials on how to optimize performance specifically for Phone Gap?

Even the simplest of exported games seem to run unplayably slowly on my samsung nexus and the emulator (Android virtual device).
Thanks
EH

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Post » Sun Apr 01, 2012 11:02 pm

Have you read the manual?

We're planning to introduce directCanvas soon which should help improve mobile performance - maybe try again when we release that.
Scirra Founder
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Post » Mon Apr 02, 2012 10:28 am

Excellent many thanks for the heads up Ashley! I missed that when I scoured the search results over the weekend.

There are some good tips in there, including having too many physics objects which could be causing some of the slow down in my case. Anyway, looking forward to directCanvas. Keep up the great work!
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