BUMP. I say it's a bug! Nothing works after the 'wait', not even for other objects. My first thought was that it was some quirk in picking objects, but I guess not.
On top of that, try making a sub-event under the 'or' block that's always true (like 'every tick') and then moving all your actions into that. Technically, shouldn't this logic be equivalent to how it was previously? Except it's not. The object goes back to it's normal size. Can't think of how it could be a logic error. Must be a bug.Dalal2012-05-22 22:26:56