Orbit: Out Now on Android. Trailer Released.

Show us your completed creations made in Construct 2

Post » Thu Oct 16, 2014 7:12 pm

Image

Hey everyone!

I've just released my first android game into the Play Store!

https://play.google.com/store/apps/details?id=com.brainchild.orbit

It would be great if you could all play the game and let me know how it ran on your device (maybe even leave a nice review!) I’m really trying to squash all the bugs and learn which devices should be excluded.

Enjoy the trailer!

https://www.youtube.com/watch?v=InZ8Z0qXqXw
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Post » Fri Oct 17, 2014 4:38 am

I like this trailer and the game ;)
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Post » Fri Oct 17, 2014 6:11 am

Looks really great downloading now I'll leave a review on Google Play to help you out once I play it. Looks like you have really nice gravity your art is great as well Congrats on the first release hope it does well it looks great for a first release.
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Post » Fri Oct 17, 2014 10:10 pm

good title :s
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Post » Sat Oct 18, 2014 12:12 am

Is inserting something funny at the end of the trailer a trend here on the forums? because i see alot of Construct 2 users do it.

Anyway this game looks pretty dern good.
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Post » Tue Oct 21, 2014 6:30 pm

Thanks everyone!

It's an interesting experience launching on the Play Store, I'm learning a few things along the way for sure!

@Wisdoms

I've always loved the little bits at the end of movie and game trailers, didn't even realise that I did the same thing in my last game trailer! https://www.youtube.com/watch?v=aVQtcyiTHGs
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Post » Tue Oct 21, 2014 11:35 pm

CocoonJS?

Are you noticing in your google dev console a lot of crashes from Samsung devices? Like S2, S3 and Tablets?
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Post » Tue Oct 21, 2014 11:38 pm

I'm actually using crosswalk, but I am having a lot of issues with S2 and S3 for sure! My crashes show 0 however, although I know from experience that it has crashed on those devices.
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Post » Thu Oct 23, 2014 8:40 am

AlexFrancois wrote:I'm actually using crosswalk, but I am having a lot of issues with S2 and S3 for sure! My crashes show 0 however, although I know from experience that it has crashed on those devices.


I also had that issue initially, along with a few other brands of devices.

I fixed that by changing the included plugins, remove everything, then only include "Standard Cordova Plugins": Device (must include this else crashes occur on some devices! I use version 0.2.5), Events and Splashscreen.

It works fine on all those devices so far, I had a bunch of beta testers try it with various devices which used to crash with CJS or default XDK settings and they reported it works fine.
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Post » Thu Oct 23, 2014 9:08 am

Hey, could you release a version on web, such as dropbox, google drive, or your own personal website so i can test on my iphone 4 and 4s?
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