Orl (early alpha test )

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Post » Wed Feb 04, 2009 12:17 am

Platform game (early engine alpha test) called ORL. I'm doing it to learn cons ( edit@ with community's as well as with BROO's help : thx! ).

scr@



arrows - movement
space - jump
'T' - boomerang

File
'Orl' Alpha Test
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Post » Wed Feb 04, 2009 12:43 am

Good game and a cool boomerang. :)

The game is simple, and gives a lot of fun.
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Post » Wed Feb 04, 2009 12:49 am

[quote="maciek":1pw7guho]Good game and a cool boomerang. :)

The game is simple, and gives a lot of fun.[/quote:1pw7guho]
Thanks ^^ nice to read that.
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Post » Wed Feb 04, 2009 1:30 am

This is very promising. Good job so far!

I noticed when you hold down the attack key the throwing animation will be played repeatedly. But no boomerang appears.
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Post » Wed Feb 04, 2009 2:55 am

Sweet :D. This is really coming along. Awesome job.

I don't really think the clouds fit in with the rest of the pixel style though. But overall it's pretty slick looking, and plays well.
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Post » Sun Feb 15, 2009 12:45 am

New orl alpha engine 2 test

cap http://www.box.net/shared/bg9kx83kkp

altho i will have to suspned this cap ( cons beta die! cons 1.0 live!) couse one of cons bugs is cousing crash everytime i`m trying to edit event sheets. Anyway, start test with RUN ALL.

PS. layout 'LVL1_a2' is holding water behavior for player. you can check it out if you want - run it by RUN LAYOUT.
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Post » Sun Feb 15, 2009 1:08 pm

[quote="megatronx":3lqk63hz]New orl alpha engine 2 test

cap http://www.box.net/shared/bg9kx83kkp

altho i will have to suspned this cap ( cons beta die! cons 1.0 live!) couse one of cons bugs is cousing crash everytime i`m trying to edit event sheets. Anyway, start test with RUN ALL.

PS. layout 'LVL1_a2' is holding water behavior for player. you can check it out if you want - run it by RUN LAYOUT.[/quote:3lqk63hz]

I couldn't get this new version to work. I don't know why, but every time I try to run it it just chrashes and says that consrtuct has encountered a problem.
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Post » Sun Feb 15, 2009 2:09 pm

[quote="demolam":26451cou][quote="megatronx":26451cou]New orl alpha engine 2 test

cap http://www.box.net/shared/bg9kx83kkp

altho i will have to suspned this cap ( cons beta die! cons 1.0 live!) couse one of cons bugs is cousing crash everytime i`m trying to edit event sheets. Anyway, start test with RUN ALL.

PS. layout 'LVL1_a2' is holding water behavior for player. you can check it out if you want - run it by RUN LAYOUT.[/quote:26451cou]

I couldn't get this new version to work. I don't know why, but every time I try to run it it just chrashes and says that consrtuct has encountered a problem.[/quote:26451cou]

i noticed that ><' it was warking before ... oh. shite
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Post » Sun Feb 15, 2009 3:00 pm

I can only run the lvl1_a2 layout. Everything else crashes the temp.exe or even Construct itself.

I like the slowed down movement in the water. Nice job!
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Post » Sun Feb 15, 2009 3:26 pm

[quote="PixelRebirth":ag3hv6pc]I like the slowed down movement in the water. Nice job![/quote:ag3hv6pc]
thanks ^^

I have discovered what was wrong. Well not fully but after my reaserch i can say that cons (somehow) has delated all the events from the Layout event sheet.

working cap! http://www.box.net/shared/vz7394sbdd

Run ALL

EDIT@ Features for current version:
-Mushroom Jump
-Vertical and Horisontal Moving Platforms
-Falling Platforms
-More Enemies
-Rundom Clouds

Known bugs:
-Boomerang sometimes dissapear, or stics to main character feets
-Character is shaking while standing on vertical moving platform.
-While walking in left direction + up arrow is pressed you can't jump ( must be cons bug )


PS. i found 1 more bug in system events. i will post it on tracker later.
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