Osmium (WIP)

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Post » Sat Jan 29, 2011 4:12 pm

Osmium will be a platform/puzzle game where the player, like in Metroid, can access new areas only with powers the main character (what remains from an unnamed damaged robot) can find in the environment. No ennemies, no guns, no text and maybe no hud (no need for it).

Resolution : 1280*720
Controls : Left/Right Arrow key -> Move to the left/right, that is all is needed to begin

Screenshots :

Arrival / Jump power :



To be done :

- New graphical ressources (new rocks, elevators, deadly items, grass, special effects, etc.)
- Add sounds for footsteps, jumps, mechanisms, powerups
- Bone animations for a power called "spider"
- And of course new layouts (the game map is almost finished, layouts have now to be Constructed ^^

Download :

Interactive screenshot
- A title screen, the jump powerup and two layouts
[url:3libybvs]http://dl.dropbox.com/u/21012276/Osmium.zip[/url:3libybvs]
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Post » Sat Jan 29, 2011 10:05 pm

I like the look you've developed :)
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Post » Sun Jan 30, 2011 9:07 am

Interesting graphical style. Looking forward to a demo.
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Post » Sun Feb 13, 2011 12:01 am

Here is the first version of Osmium. There is nothing to do in this version. This is actually like an interactive screenshot :D

Download link

[url:2rjvwccm]http://dl.dropbox.com/u/21012276/Osmium.zip[/url:2rjvwccm]
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Post » Mon Feb 14, 2011 12:20 pm

Jumping looks...uhmm, funny. Like the graphics style.
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