OUYA Game Competition killscreendaily

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Post » Mon Jan 07, 2013 7:01 pm

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Post » Mon Jan 07, 2013 9:50 pm

How do we implement the OUYA SDK into our construct 2 projects? In other words, how do we build a game with construct 2 to be submitted for this competition?


Nevermind, I just saw your other posts and it seem we need to use phonegap and implement the ODK that way. Which is fine, I just don't think my game will run very well using phonegap, but I will try it. ArcadEd2013-01-07 21:54:29
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Post » Mon Jan 07, 2013 10:20 pm

@ArcadEd

My game is not a action game and more a simple social game. I hope to have a working phonegap plugin by tomorrow for both phonegap and construct 2. But don't count on it.
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Post » Mon Jan 07, 2013 10:45 pm

That's cool, my first game was simple too and I compiled it with Phonegap/LowLatency audio plugin for both iOS and Droid and it works great.

Looking forward to your plugin for sure, thanks.
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Post » Wed Jan 09, 2013 5:30 pm

Anyone who has a ouya now might be able to help. I want in on this competition.
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Post » Wed Jan 23, 2013 8:07 pm

Is anybody else making a game with Construct 2 for this competition?

I'm getting very close to having something to share.

Just wanting to know if anybody has created a controller plugin. Currently my game is fine with just UP,DOWN,LEFT,RIGHT, and ENTER for controls so I have not further developed anything regarding the controller.
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Post » Wed Jan 23, 2013 9:05 pm

I have a prototype, but I'm banging my head on getting the phonegap instructions and getting it all working


Also you got "enter" working. Does that map to one of the buttons or the start button?

I also minimized my control scheme. It's a bit unpolished to use. But mine uses Left/Right   Up/Greenbutton(A on Xbox)

I would love to submit it with some help. but I can't even get it to compile :(
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Post » Wed Jan 23, 2013 9:32 pm

@jayderyu

How fast can you download. I got a directory that i put together with some batch files that setup the project directory. Then you need to edit the android manifest so that the game shows up in the game section of the Ouya. And then there is a simple command to create the APK. I can zip it up and put it on my webserver if you like. Or I can compile it for you. Its up to you.

I might not make the deadline for entry myself.rfisher2013-01-23 21:37:57
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Post » Wed Jan 23, 2013 9:54 pm

I really could use the compiling process. I hasn't managed to demo it yet either.

I could use the compiling effort. I really appreciate the offer. I'm sure I'll figure it out sooner or later, but i'll take it :)

https://dl.dropbox.com/u/14087254/DragonJoust.zip    exported for phonegap
https://dl.dropbox.com/u/14087254/DragonJoust.capx


Afterward there is somekind of certificating? and as you same mainifest file to mod.
jayderyu2013-01-23 21:57:18
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Post » Wed Jan 23, 2013 10:07 pm

@jayderyu

Give me about 30 minutes and I'll compile it for you. I'll also zip up the project directory and you can download it.
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