Ouya in app purchase

Discussion and feedback on Construct 2

Post » Tue Mar 25, 2014 4:30 pm

I am developing a game using Construct2 and CocoonJS for the Ouya.

How I can integrate in app purchase for Ouya?

Thank you.
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Post » Tue Mar 25, 2014 7:42 pm

sqiddster wrote:OUYA support
They had an OUYA at the booth running a cocoonJS game, but they said they haven't yet implemented microtransactions.

Source: https://www.scirra.com/forum/ludei-s-answers-to-your-questions_t100205
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Post » Wed Mar 26, 2014 1:45 pm

There is no way to integrate payments on applications on Ouya using construct 2?

Someone can give me a help?

thanks
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Post » Fri Mar 28, 2014 8:53 pm

Not really sure why you PM'd me about this, but no I don't know how to integrate IAP purchase into OUYA. FWIW, Starting next month, OUYA will no longer require games be FREE to download with an IAP option. You can just sell your game like any other platform.

-Mike
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MIKE ASCHENBRENNER | RCMADIAX
Twitter/Instagram/Vine: @RCMADIAX
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Post » Fri Mar 28, 2014 9:26 pm

It means that from next month Ouya allow directly buy applications as Google Play Store?

Regards and thanks!
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