Overall Filesize/memory usage....

Discuss game development design and post your game ideas

Post » Fri Apr 19, 2013 2:09 pm

I noticed that alot of website/portals have size limits to the games you can upload. Our own arcade has a 10mb limit as well. When making a game, If I have 10 enemies, that I use over the course of the game...

Is it better to:

1.) Have 10 sprites, one for each enemy and it's animations?

2.) Have one sprite with 10 animations, one for each enemy?

Thanks in advance
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Post » Thu Apr 25, 2013 3:16 pm

I'm not sure if I'm reading it wrong or my brain isn't working, but don't they just work out the same?
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Post » Thu Apr 25, 2013 6:14 pm

Neither of those objects will affect the file size, since you still have the same number of images in the project.
Scirra Founder
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