[paid job] FLUID

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Post » Thu Jul 18, 2013 7:21 pm

Hello,

I am looking for someone that i capable to develop a fluid (water, oil) similar to "wheres my water" or "sprinkle" wich can run smooth on iPhone 3/4 devices with atleest 40 fps in web preview when theres atleest 100 drops on screen (maybe theres no need to be 100 drops if that ammount can be properly simulated).

Fluid is not needed to make a splashes etc. but to nicely pores down across obstacles.

PM me.
irina2013-07-18 20:35:46
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Post » Thu Jul 18, 2013 10:03 pm

There is a plugin called alpha threshold that does a cool liquid effect. Check it out in the plugin section, the demos in the .capx will show you :)
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Post » Thu Jul 18, 2013 11:08 pm

Thank you... i'll look into this.
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Post » Fri Jul 19, 2013 8:56 am

Looks nice, but when i run it in preview on Iphone5 it just dont looks like it shud... theres no any effects. :(

And it's a fps killer, i got on iPhone5 2-4 fps :(
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Post » Mon Jul 22, 2013 8:19 pm

hm... noone?

Is this too chalenging?
Did I set a bar to high?

Can this be done at all?
Anyone?
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Post » Mon Sep 16, 2013 11:47 am

This is still needed...
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Post » Wed Sep 18, 2013 9:28 pm

This can be done , but yeah , there's not a lot of skilled people to do it ... You could make your own physics engine with a quadtree algorithm and it should work just fine on ios

You could always search for CC examplesWhiteclaws2013-09-18 21:29:26
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