[Paid] Programmer/Pixel Artist (with GIFs) - (update #4)

Looking to build a team or have a job to offer?

Post » Wed Jun 03, 2015 12:51 am

I have 3 years of experience using Construct 2, Multimedia Fusion 2, Unity3D, Unreal Engine 4, XCode, as well as coding in C#, C++, Swift,
- I'm currently a Student
- I also blog here - SalmanShh.tumblr.com -// Wrote a Article on making a game play and look fun to play here: "Wot I learned: Ways to make your game look FUN and play FUN"
[url]-http://salmanshh.tumblr.com/post/120565993432/wot-i-learned-making-something-boring-look-fun-to[/url]
- Experience in Graphic Design (Using Tools such as Photoshop/Illustrator/Flash)
- Typically like to make action/twitch/skill oriented games
- I've released games on Itch.io (http://salman-shh.itch.io/) & Gamejolt (http://gamejolt.com/profile/salman-shurie/14949/)
and an Android app (https://play.google.com/store/apps/deta ... d&hl=en_GB)
I released Stealth Platform Shooter Gamekit - a Customisable & Fully Featured Stealth Platform Game Kit for Beginners or Intermediate Users - https://www.scirra.com/store/royalty-free-game-templates/stealth-platform-shooter-gamekit-1213
all the games shown in GIFs in my lonesome + made using C2 many made in couple days or in less than a day
- for any queries or anything else contact me via my Twitter @Salman_Shh or my Biz email via spottishgames(@)gmail.com

NOW TAKING PIXEL ART COMMISSIONS

Pinterest Board of all my recent art work - http://pin.it/F73NiMv
all assets in the GIFs are made by me.
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Last edited by mrlight234 on Tue Jun 13, 2017 6:58 pm, edited 19 times in total.
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Post » Thu Jun 04, 2015 3:14 pm

Wow I really love your style!
First time load for that many gifs is really rough though X).
What kind of work were you looking for? I think you could release these games multi-platform and maybe have some popularity with them. Have you tried any of C2's exporters other than Android? :)?
I just began testing in IOS myself.
Check out http://3dswing.com/ for games (in the works) and tutorials on Q3D plugin for construct 2.
-Masterofwin
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Post » Thu Jun 04, 2015 7:35 pm

Thanks :D I've tried most of the exports enough to know the advantages and disadvantages to them.
sorry about the GIFs, I like to see visual representation of stuff inside a site rather than going to a link.
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Post » Mon Jun 08, 2015 1:59 am

Oh yeah. I was just thinking the games seem like they would port to mobile well which is why I was mentioning it. As for gif loading, you can separate them out some or include them as attachments, but I guess that detracts from the page. It's no big deal, ya just forget when you've loaded it once long it can take someone new lol.
Check out http://3dswing.com/ for games (in the works) and tutorials on Q3D plugin for construct 2.
-Masterofwin
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Post » Mon Jul 20, 2015 2:15 pm

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Currently offering free consulting on implementations with C2 and helping with coding :D or anything else that is probably confusing.
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Post » Wed Jul 29, 2015 12:03 am

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-Credits:-
- Art by @scribblylines
- helped create the customisable Enemy Platformer AI suited for their game.


Currently offering free consulting on implementations with C2, helping with coding :D or anything else that is probably confusing. - again!

-Disclosure:-
If I'm implementing any major features has to be paid for // if this is what you want PM me
Last edited by mrlight234 on Wed Jul 29, 2015 4:47 am, edited 1 time in total.
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Post » Wed Jul 29, 2015 1:57 am

Looks decent. Is there a way to contact you? Steam, email, skype. Some place we can chat?
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Post » Wed Jul 29, 2015 5:18 am

I'm interested in vector arts, I can't PM you because I don't have any reputation for it.
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Post » Wed Jul 29, 2015 6:08 am

Crook wrote:I'm interested in vector arts, I can't PM you because I don't have any reputation for it.

Have you read the title of the post? Im not offering graphics work
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Post » Wed Jul 29, 2015 6:22 am

Well the title never said you won't provide graphic work, and it's pointless to explain that you illustrate because you're not going to do it anyway.
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