Paper Golf (scored game)

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Post » Fri Nov 11, 2011 5:56 pm

Paper Golf.(nine hole challenge)SCORED GAME




Instructions:
To play a shot......

1, Left ckick on golf ball (hold down mouse)
2, Drag the line to the left and downwards to set the power and angle
3, Release mouse to launch the ball

Line color indicates POWER.....Green=Weak    Blue=Medium     Red=Strong

No 3 shot restriction.

Plays well in Chrome browser

Please repeport any bugs.

(18/11/2011)

9 hole scored game....without 3 shots per hole restriction.

play

EDIT 19/12/2011 LATEST VERSION (3)

PaperGolf3chrisbrobs2011-12-19 12:21:56
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Post » Fri Nov 11, 2011 6:09 pm

I just played and I tried it on chrome.

Right on the first level, if I push the force to left side of the screen the red line goes off as well and I dont see it anymore leaving me without knowing where it is.

When the ball goes off screen, the next ball doesnt appear right away, I can hear the sound of the action outside the screen but it doesnt do anything.

I think the difference between green, blue and red is too tiny; the angle of the mouse movement could be a bit bigger.

On the second level, the ball got stuck in the water but I still could move her, is it on purpose?

When I lost on the third level, once I returned to the level menu only the first level was available. The second one, which I won, was still blocked.

Hugs :)
AngeloFernandes2011-11-11 18:18:28
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Post » Fri Nov 11, 2011 6:14 pm

Incredible O.o
Amilton Neves do Brasil. Criando jogos des de 1999.
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Post » Fri Nov 11, 2011 6:36 pm

[QUOTE=AngeloFernandes] I just played and I tried it on chrome.

Right on the first level, if I push the force to left side of the screen the red line goes off as well and I dont see it anymore leaving me without knowing where it is.

     If the line goes 'offscreen' your shot will be too powerfull.

When the ball goes off screen, the next ball doesnt appear right away, I can hear the sound of the action outside the screen but it doesnt do anything.

     The ball reapears after 12 seconds unless you go out of      bounds....it needs tweaking

I think the difference between green, blue and red is too tiny; the angle of the mouse movement could be a bit bigger.

     I will look into this

On the second level, the ball got stuck in the water but I still could move her, is it on purpose?

     No...i will change this.....you are only meant to get 3 SINGLE shots per hole,

When I lost on the third level, once I returned to the level menu only the first level was available. The second one, which I won, was still blocked.

     If you dont make a hole in the 3 shots....the game resets.


[/QUOTE]


Thanks for your feed back.
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Post » Fri Nov 11, 2011 6:44 pm

FF 8.0 win XP

I managed to go to level2 as intended.
When the ball is in the hole the sound "loops" several time (on each rebound of the ball in fact).

During level 2 I blocked my ball in the "pit" right before the goal hole and was able to shoot again the ball (don't know if it is a feature or a bug). And from this moment, it appeared the ball wasn't going out of the layout. I was able to obtain "free shots" (the amount of shots was up to 8, maybe even more) and finaly I managed to "stuck" the ball in the top out of reach, but still "shootable", the sound kept playing.

Clicking on "back", I only had access to level1 (level2 didn't appear to be unlocked).

Now gameplay wise the drawn line when I'm "pulling the ball" (setting the force of the shot with the LMB down) appears to be a bit too small to my taste. Also, once it got red, I can't seem to make it blue again even if setting the mouse next to the ball itself. I figured the red color was to warn the player that the shoot will be too strong, but the fact not to come back to blue when the strength is "ok" is missing. Bug or not implemented ?

Also I guess the ball has a physic behavior and that you apply an impulse on the ball dependent to the length of the line. I wish the ratio length/impulse would be lower, to prevent having the ball just flying out of bounds, allowing for more "room for error".
If you put full strength, pointing around 45 to the ground, your ball will make a nice curve and land to the right edge of the layout.
To sum up tweak the values to have "more range".

---

I reloaded it, managed to go up to the level3 but I'm still experiencing the possibility of multi-shoot, apparently this is a feature.
I managed to make level 1 and 2 in 1 shoot
Arrived to level 3, I wasted 12 shots, noticed that I can set the strength even when the ball is moving (line and direction/angle position stick to the position where the MLB was pressed even if the ball's position has changed) and at some point was taken back to the main page.
And neither level2 or 3 is unlocked.

---

I reloaded again after having stuck my ball again ^^
I went up to level 6 and figured that I could shoot the ball while it moved but when it finally fully stops, it "respawns" at player start (hence my confusion).

Nice potential, the more you play/get it the funnier it gets.
I like the "paper design" even if I like better bigger windows (800X600; 1024X768, etc...) ^^

Keep up the good work.
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Post » Fri Nov 11, 2011 6:49 pm

You're welcome :)
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Post » Fri Nov 11, 2011 6:49 pm

Being a big golf fan I just HAD to try this, and........it's good. I like the idea and the implementation. Just needs a few tweaks, already covered by previous posters, I'd say.

Nice to see you haven't left for good now that you're employed, chrisbrobs :)
If your vision so exceeds your ability, then look to something closer.
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Post » Fri Nov 11, 2011 7:21 pm

Cool game! I made it to hole 5   
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Post » Fri Nov 11, 2011 9:11 pm

@amiltonbr

Incredible O.o

Thanks for feed back


@Kyatric

I managed to go to level2 as intended.
When the ball is in the hole the sound "loops" several time (on each rebound of the ball in fact).

Sorted

During level 2 I blocked my ball in the "pit" right before the goal hole and was able to shoot again the ball (don't know if it is a feature or a bug). And from this moment, it appeared the ball wasn't going out of the layout. I was able to obtain "free shots" (the amount of shots was up to 8, maybe even more) and finaly I managed to "stuck" the ball in the top out of reach, but still "shootable", the sound kept playing.

Sorted

Clicking on "back", I only had access to level1 (level2 didn't appear to be unlocked).

Intentional...Failure on a hole resets the game

Now gameplay wise the drawn line when I'm "pulling the ball" (setting the force of the shot with the LMB down) appears to be a bit too small to my taste. Also, once it got red, I can't seem to make it blue again even if setting the mouse next to the ball itself. I figured the red color was to warn the player that the shoot will be too strong, but the fact not to come back to blue when the strength is "ok" is missing. Bug or not implemented ?

Made it slightly bigger

Also I guess the ball has a physic behavior and that you apply an impulse on the ball dependent to the length of the line. I wish the ratio length/impulse would be lower, to prevent having the ball just flying out of bounds, allowing for more "room for error".
If you put full strength, pointing around 45 to the ground, your ball will make a nice curve and land to the right edge of the layout.
To sum up tweak the values to have "more range".

Will have a look at this

---

I reloaded it, managed to go up to the level3 but I'm still experiencing the possibility of multi-shoot, apparently this is a feature.
I managed to make level 1 and 2 in 1 shoot
Arrived to level 3, I wasted 12 shots, noticed that I can set the strength even when the ball is moving (line and direction/angle position stick to the position where the MLB was pressed even if the ball's position has changed) and at some point was taken back to the main page.
And neither level2 or 3 is unlocked.


Intentional...Failure on a hole resets the game

I reloaded again after having stuck my ball again ^^
I went up to level 6 and figured that I could shoot the ball while it moved but when it finally fully stops, it "respawns" at player start (hence my confusion).

Will look at this

Nice potential, the more you play/get it the funnier it gets.
I like the "paper design" even if I like better bigger windows (800X600; 1024X768, etc...) ^^

Keep up the good work.

Thanks for your imput


@zenox98

Being a big golf fan I just HAD to try this, and........it's good. I like the idea and the implementation. Just needs a few tweaks, already covered by previous posters, I'd say.

Nice to see you haven't left for good now that you're employed, chrisbrobs :)

Thanks Zeno98 for feed back

@Wink

Cool game! I made it to hole 5

Keep trying!


Updated: 21.13pm 11/11/2011 Added some extra sounds and changed a couple of settings.

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Post » Fri Nov 11, 2011 11:37 pm

after more tries than i care to accurately remark...when i finally sank one in the cup, a grin of childish satisfaction filled my face. i remembered playing paper golf in school with my best friend.

well done sir...you 'found the fun'.
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