R0J0hound wrote:For the undamped version add an action to the top of event 4 to set step to mouse.x/vx/11.
Or in general:
For the damped version it is more complicated. The basic objective is taking the equations for x and y positions and solving for the time when x and y are at the mouse.
i know this is old but this is the best example of how to do a parabola, is there a way that i can change the even that launches the ball for an input? when i do it it doesnt work, for example "on touched object" as i want to do a button on screen that launches it, i also tried with functions but didnt work.