Parallax set to 0,0 does not work on Windows Phone

Bugs will be moved here once resolved.

Post » Sun Mar 03, 2013 9:32 am

Link to .capx file (required!):
https://www.dropbox.com/s/cggbgcl772u4p7y/meh.capx?m

Steps to reproduce:
1. Create three layers. The top layer is the GUI layer, with parallax set to 0,0.
2. Create some texts elements on the GUI layer. Create some of them at the bottom of the window size (to act as the game pad).
3. Set the project's fullscreen in browser to Scale.
4. Deploy the project for Windows Phone 8.
5. Open the project in VS 2012.
6. Open the MainPage.xaml and change this line:

SupportedOrientations="Portrait" Orientation="Portrait"

to

SupportedOrientations="Landscape" Orientation="Landscape"

(to switch the game to landscape mode. I cannot find another way to do this).

Observed result:

Objects appeared at the wrong position.

Expected result:

Objects appears at the right positions.

Browsers affected:
Chrome: no
Firefox: no
Internet Explorer: no
Windows Phone 8: yes
Android: no

Operating system & service pack: Windows 8 Pro

Construct 2 version: 119 (64 bit)

Screenshots:

Windows Phone 8:


    

Android:

B
12
S
4
G
1
Posts: 104
Reputation: 1,512

Post » Sun Mar 03, 2013 3:47 pm

Closing as not a bug, use Letterbox Scale or the Anchor behavior if you want to preserve aspect ratio or relative window positions. Otherwise you're not dealing with different window sizes which causes this type of issue.
Scirra Founder
B
359
S
214
G
72
Posts: 22,952
Reputation: 178,580


Return to Closed bugs

Who is online

Users browsing this forum: No registered users and 2 guests