Parallax when exporting to Windows Phone

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Post » Wed Jul 10, 2013 10:49 pm

The game resolution is set for 1024*768
The game sidescrolls with a 2048*768 background

I got 3 layers

1. 'background' - parallax 100,100
2. 'sprites' - parallax 100,100
3. 'UI' - parallax 0,0 - and some of the objects fixed with anchor.

This works fine in browsers, but then exported to windows phone (maybe other phone exporters as well) :

A. Some of the objects appear at wrong positions.
B: A status bar appear at the left side, forcing some of the game area out of the screen.

Anyone know a solutions to this?
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