I'm trying to create an analog stick that works with touch screen devices. An issue I can't seem to get around though is the scrolling motion.
In the version I have uploaded, the stick is moved on the HUD layer, when the users touches the HUD the stick moves to the touched position. (This also works with mouse)
When I start the game in full screen (Scale) and click, the analog doesn't position itself correctly, its almost as if the parallax has failed.
Any help to why this is happening would be greatly appreciated.