Particle Collisions

For questions about using Classic.

Post » Mon Mar 09, 2009 1:57 am

Is there a way to detect collisions with individual particles rather than the entire particle object? I may be completely missing something here as I'm still very new to Construct, but looking through I didn't see anything.

I could always make particle objects and code it that way, but it seems like there's something that I'm just missing.

I would also like to destroy said particles.

This is for a Geometry Wars esque game. Thanks for your help in advance.
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Post » Mon Mar 09, 2009 2:01 am

Nope. Particles don't do collisions. They're meant to be fast-rendering effects. Collisions would just slow them down.

You'll have to make your own particle-ish system with sprites if you want collisions, I'm afraid.
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Post » Mon Mar 09, 2009 2:11 am

Alright, I just wanted to make sure I wasn't missing anything that would help. Thanks though.
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