Particles

Discussion and feedback on Construct 2

Post » Wed Sep 07, 2011 1:57 pm

Guys,

Any prevision for particles for 2.0 ?

Cheers
"keep calm we have giant robots!"
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Post » Wed Sep 07, 2011 2:09 pm

Classic had them, they're also on the todo list. See FAQ:

[quote]What happened to (or where is) <some feature>?
C2 is very young. Features will be added in time. We probably want to add that feature, but haven't got there yet. We're trying to nail down all the basic features to make C2 useful first, then we'll come back to flesh things out later.[/quote]
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Post » Wed Sep 07, 2011 7:58 pm

Particles that have collision detection or atleast get destroyed if touching a solid? So you can have them in enclosed spaces and they don't move through walls?
Just a suggestion.
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Post » Wed Sep 07, 2011 8:37 pm

Collision detection with hundreds (if not, thousands) of tiny particles can be really slow. You might want to just Z order the particles so they display under other objects and naturally get hidden, rather than having tens of thousands of expensive collision checks every second.
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