Passable and immpassable tiles?

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Post » Fri Feb 21, 2014 6:15 pm

Hello.

I've imported a tilemap onto my game to use. The tilemap contains walls, floors and doors. The question is - how do I make only the walls immpassible? Because right now my character can walk through the walls of the map. Thanks!
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Post » Fri Feb 21, 2014 7:50 pm

All tiles on a layer count as one object if I remember correctly. So separate layers for different types... You want Solid behavior on tiles that are impassible and no behavior on tiles that are not...
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