[quote="R0J0hound":2jqxzl36][size=150:2jqxzl36]New Version 1.1: updated download in first post
...and there it is: a path editor at edit time. Made from a gutted physics behavior.[/quote:2jqxzl36]
Well there ya go.
[quote="deadeye":2jqxzl36]I can think of several ways to make my own but I have to say I never considered using the Image Manipulator. Seems rather a complicated solution compared to some other methods you could use. Such as:
+ For each sprite ordered by sprite.value('node')
-> Set waypoint at sprite.x, sprite.y
Not to mention the problem of telling which direction you intend for the path to go based on where the next pixel is.[/quote:2jqxzl36]
You can also test for more than one different color.
Plus there's all the nifty things you have access to in the better image manipulation programs, bezier curves for example. All much easier to set up than a clicking one x,y at a time.