There is a way to save and load paths.
@R0J0hound: This plugin is immensely useful! Though I can think of a few features that would make it even more useful, if you are willing to bash your head against the keyboard some more.
- acceleration/deceleration at waypoints (based on sharpness of the corner, basically the angle difference, if it is straight - 180 degrees - don't decelerate at all, etc.)
- a way to tell when a waypoint has been reached (so we can stop, continue manually or play a specific animation)
Actually, is it possible to retrieve the next waypoint? Were that possible, the above could be done manually.