Path Movement

For questions about using Classic.

Post » Thu May 01, 2008 8:10 pm

Hey , I am a new user of construct after leaving MMF2 and got 2 questions :

1) Is it possible to create a Path Movement for a Sprite similar to MMF2?
2) I just love to create a game like LocoRoco however there is a limitation which is Soft Body physics , Is this possible in Construct?

Thanks :)
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Post » Fri May 02, 2008 1:46 pm

Funnily enough both these questions have already been asked, by me! Do a search.

Pathfinding: Apparently Ashley is going to add the ability to get info on the cell squares used by the pathfinding engine, so it should make grid movements possible.

Softbody physics: Requires polygons and being able to manipulate vertex points at runtime. This may happen, but only in the future after version 1 is released.
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Post » Fri May 02, 2008 6:33 pm

There isn't a path object on the to do list, perhaps you could recommend one.

As for blob physics, I tried making one with hinges and points but it's not currently something that Construct can do easily. So oddly enough Ashley has said that he's going to see about implementing a "create blob" action.
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Post » Sat May 03, 2008 9:17 pm

If i get you right you aren't asking for "pathfinding" aka, finding the best way from one point to another with a bunch of obstackles in the way. You're talking about the "path-movement" aka, making an object follow a specific path. I can't answer your question, but i can clearify for those who can.. or fail miserabely in my attempts to look smart.
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Post » Sat May 03, 2008 9:46 pm

Yes this is what I truly meant :) to make a object follow a specific path which I draw , Its avaliable in the MMF movements .
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Post » Sun May 04, 2008 5:57 pm

There isn't any path movement in Construct yet - added to todo list.
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