Pathfinding bugs on next Layout.

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Post » Mon Apr 07, 2014 9:13 pm

The pathfinding in my game works fine in the first Layout when previewed.
But on the next Layout (even if it is similar to the first) the pathfinding bugs. The character get stuck, or sometimes passes trough solids.

No important values are changed when moving to the next Layout... So I really can't spot what is causing this problem.. Any Ideas?
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Post » Tue Apr 08, 2014 8:33 pm

Seems like I needed to do : Pathfinding > regenerate obstacle map.

Works now.
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