Pathfinding for AI

Get help using Construct 2

Post » Fri Sep 19, 2014 2:30 pm

Hey guys,

I'm new to the forums, but have been using Construct 2 for a while now. But now, I'm stuck. I want to create a road, where I can place an minon(Yellow dots) on. The dots 'walk' to the end of the road, then turns around and walks back. I think I have to use pathfinding for it, but it didn't seem to work. Any ideas how to implement such behaviour?

Pathfinding_Help.png

Pathfinding_Help.capx


Thanks in advance!
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Post » Fri Sep 19, 2014 4:33 pm

maybe this can give you some enlightment
www[dot]scirra[dot]com/tutorials/762/follow-a-path
"If you want to move a mountain tomorrow, you should start by lifting stones today."
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Post » Fri Sep 19, 2014 4:35 pm

~Everyone can make GAMEs~
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Post » Fri Sep 19, 2014 4:53 pm

yeah, thanks. I should have 500rep to post an URL :(
"If you want to move a mountain tomorrow, you should start by lifting stones today."
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Post » Sat Sep 20, 2014 8:40 am

Thanks for the links, it was a great help!
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Post » Sat Sep 20, 2014 11:28 am

Beremans you most welcome if we can help we will try
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