Pathfinding Issue

Discussion and feedback on Construct 2

Post » Mon Mar 18, 2013 8:00 pm

Hi,

I'm playing around with the new pathfinding feature and I'm running into an odd problem. I'm working off of the Turret Defense demo. I moved the walls around to fit on a simple background image I've created. There is an area in the upper center of the screen (I'm guessing an area that's about 150x200 pixels) that causes the pathfinding to stop working if I place a wall there. I'm guessing that the walls somehow "block" the pathfinding but I'm not sure how. The target is in the center of the screen. If I move the target down about 200 pixels it begins to work again. Is there some kind of setting that I may be missing?
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Post » Mon Mar 18, 2013 8:47 pm

A capx would be helpful on this one. Would need to see how you've got things laid out and your code behind it.
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Post » Mon Mar 18, 2013 8:58 pm

Thanks for the reply. I wanted to upload a screenshot but can't seem to find where/how to.
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