Pathfinding obstacle affecting other objects

Get help using Construct 2

Post » Sun Feb 05, 2017 4:52 pm

Nice, I thought it was possible. For some reason when I added an obstacle for one object it was making it an obstacle for another object. I think it was the point at which i was rebuilding the obstacle map that was the problem in the end.
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Post » Tue Feb 07, 2017 10:05 am

99Instances2Go wrote:Again. According your comments, this should be totally not possible.

https://www.dropbox.com/s/79jl1kgt0xfjc ... .capx?dl=0

Yet, i have 8 instances of the same objects & 1 extra object with differed obstacle maps, finding a legit path.
They, again, just wait for the obstacle map to be build.

(not that i like the paths at all)

Im not sure what this example is showing in regards to the obstacle map issue in C2?

If this weren't directed at me but the OP, you can just ignore this comment.
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