Pathfinding problem, two sprites ignoring obstacle

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Post » Thu Jan 30, 2014 12:16 am

Hi, i'm new with Construct 2 and i need help!

I'm trying to make a tower defence, I have a enemy with pathfinding working great!, but when i add another instance of enemy, another sprite, the new one ignore all obstacles, i have set all configs like the first enemy, but still ignoring and moving directly to target, what i doing wrong?

thanks for all help!

sorry for my english
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Post » Thu Jan 30, 2014 12:31 am

Could you post a link to a capx example?
A big fan of JavaScript.
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Post » Thu Jan 30, 2014 12:58 am

This is a example, if disable "Every x Seconds" its works, but i need that function, can you help me?

h t tps: // ww w .dropbox.com /s/ 279c3wl3kr3erfl / project .rar

remove spaces, sorry but i dont have rep to post links
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Post » Thu Jan 30, 2014 7:02 pm

Hi, anyone can help me?, i'm waiting some light
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